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News
Fri, Oct 29 2004

I have finished about 40 seconds of animation on Griff Hagarth. It's all rendered out at 1280x720 which is kinda nice, and the animation looks better than the older version. That's about half as much animation as I had completed on the last version that I was working on in 2003 before I scrapped the whole thing and taught myself how to model characters that actually deformed well.

The past week I've spent on another project, essentially an attempt to recapture that look I had in The Treasure of Wunday, but modeling in Wings and animating in XSI. So far, I've gotten surprisingly far. I have created a pipeline for creating new characters, bascially one default body type for now that can serve as the basis for many characters. That, and I learned how to rig from scratch in XSI in the process.

I did 5 seconds of animation using those characters today, just a simple beginning of a fight sequence. Once edited with the opening title from The Fly, and with punch and kick sounds added, it all looks pretty impressive for a crappy toon-rendered cut out style. Hopefully I can do a dialogue test tomorrow to see whether the characters will hold up when speaking.


by Elvis Deane!

Tue, Oct 19 2004

 

 

 


by Elvis Deane!

Posted at:Mon, Jan 24 2005 04:32:39 PM