Just uploaded some shots of Zelanya, one of the Griff universe characters, to the WIPs page. I also stuck up the remade version of the original poster I made for Griff over a year and a half ago.
I am very excited about FPScreator. I hope to buy the early release version of it when I have some money to possibly make a Griff game, either as promotion for the Griff short film, or depending on the terms of the commercial license, make the game the main thrust of Griffness, and do the short as a cutscene intro. At this point, it all depends on how flexible the program becomes. It's becoming more and more apparent to me that gaming may be the way to go, and though with a program like FPSCreator there probably isn't a lot of room for gameplay innovation since it's been created to do one thing and one thing only, it'd be nice to have some levels designed, some of my own low poly characters in the game, and to kill them all.
Two updates in less than a week. A new record.
I just posted up this test strip thing, done in XSI, with models I started on Thursday night, rigged over the weekend, and posed on Sunday. I'm pretty happy with the look and quality, even if the writing is on the lame scale of things.
Had a giant scare with XSI last night. After I finished posing everything, I went back to open my finished scene to render it, and discovered that if I scrubbed the timeline, anything with an envelope operator would become a giant swirl of polygons. It looked really cool, but then every file I opened, even the Griff stuff from September, was all messed up. I almost ran around screaming and crying, but I reinstalled and everything went back to normal.
I suspect one of two things. I had installed FBX version 6 into XSI a day or two ago. When I uninstalled that to see if it was the culprit, the meshes worked as expected, until I opened another scene and it started to swirl. My other suspect is Microsoft's adware cleaner. It started scanning just before I opened XSI, so perhaps it ate something it wasn't supposed to.
I finished the 4 minute pitch video for the TV series. I'm going to hopefully finish up all the supporting text stuff in the next few days, and send it out to someone, probably Teletoon since they are the only station that seems to accept mailed in pitches from anyone.
Also trying to finally finish up The Apprentice Magician's Guide to particleIllusion, which is what the new tutorial video will be called. This will be all the basics- a video version of the manual basically. I still have to cover rendering, preferences, the stage itself, and a few other things, but I did finish 4 or 5 more minutes of video this week.